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	<title>Comments on: Analyst: Why The Bullish Forecasts For In-Game Ad Spending Are Justified</title>
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	<link>http://paidcontent.org/2009/06/16/419-analyst-in-game-ads-get-the-nod-for-now/</link>
	<description>The economics of digital content</description>
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		<title>By: AJ</title>
		<link>http://paidcontent.org/2009/06/16/419-analyst-in-game-ads-get-the-nod-for-now/#comment-71578</link>
		<dc:creator><![CDATA[AJ]]></dc:creator>
		<pubDate>Wed, 17 Jun 2009 03:59:03 +0000</pubDate>
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		<description><![CDATA[The definition is the key element here.  If in -game is restricted to console games then it could happen but I&#039;m a bit skeptical.  If we&#039;re talking about including casual games, mmorpgs, etc. into the mix then I would say the number is probably low.  I work in the virtual currency space and can tell you that in this sector alone it&#039;ll be well over 700mm next year on the games segment of that market.  That leaves less then 300mm for display, subscriptions, etc.  which it&#039;ll easily surpass.]]></description>
		<content:encoded><![CDATA[<p>The definition is the key element here.  If in -game is restricted to console games then it could happen but I&#39;m a bit skeptical.  If we&#39;re talking about including casual games, mmorpgs, etc. into the mix then I would say the number is probably low.  I work in the virtual currency space and can tell you that in this sector alone it&#39;ll be well over 700mm next year on the games segment of that market.  That leaves less then 300mm for display, subscriptions, etc.  which it&#39;ll easily surpass.</p>
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		<title>By: Tameka Kee</title>
		<link>http://paidcontent.org/2009/06/16/419-analyst-in-game-ads-get-the-nod-for-now/#comment-71577</link>
		<dc:creator><![CDATA[Tameka Kee]]></dc:creator>
		<pubDate>Wed, 17 Jun 2009 02:14:10 +0000</pubDate>
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		<description><![CDATA[Hey Ryan. In this case, I believe the forecasts are for in and around game ads, so the dynamic ads that IGA plugs directly into an Xbox 360 game, and the casual game bumpers, too.]]></description>
		<content:encoded><![CDATA[<p>Hey Ryan. In this case, I believe the forecasts are for in and around game ads, so the dynamic ads that IGA plugs directly into an Xbox 360 game, and the casual game bumpers, too.</p>
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		<title>By: Ryan</title>
		<link>http://paidcontent.org/2009/06/16/419-analyst-in-game-ads-get-the-nod-for-now/#comment-71576</link>
		<dc:creator><![CDATA[Ryan]]></dc:creator>
		<pubDate>Wed, 17 Jun 2009 01:30:16 +0000</pubDate>
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		<description><![CDATA[I see stories like this and it&#039;s a bit confusing as to what the definition of In-Game advertising is.  If we&#039;re talking 300x250 bumpers in front of casual games I think you MIGHT be able to get to $1b by next year but that&#039;s not really in game advertising.  The core in game ads companies such as IGA and Double Fusion aren&#039;t anywhere near these numbers combined.]]></description>
		<content:encoded><![CDATA[<p>I see stories like this and it&#39;s a bit confusing as to what the definition of In-Game advertising is.  If we&#39;re talking 300&#215;250 bumpers in front of casual games I think you MIGHT be able to get to $1b by next year but that&#39;s not really in game advertising.  The core in game ads companies such as IGA and Double Fusion aren&#39;t anywhere near these numbers combined.</p>
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