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	<title>Comments on: Digital Home: The Content Conundrum&#8211;How Does It All Get Paid For?</title>
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	<link>http://paidcontent.org/2010/11/09/419-digitalhome-the-content-conundrum-how-does-it-all-get-paid-for/</link>
	<description>The economics of digital content</description>
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		<title>By: Chris Bagley</title>
		<link>http://paidcontent.org/2010/11/09/419-digitalhome-the-content-conundrum-how-does-it-all-get-paid-for/#comment-80902</link>
		<dc:creator><![CDATA[Chris Bagley]]></dc:creator>
		<pubDate>Wed, 10 Nov 2010 17:13:49 +0000</pubDate>
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		<description><![CDATA[Paul Mitchell definitely seems to get it, and I look forward to seeing Microsoft&#039;s contributions to new content models in the online space.

Here&#039;s how I think of it: The Internet allows users to interact with video, thus giving them a sort of added value that traditional television hasn&#039;t, so it stands to reason that online video should be able to generate a certain amount of profit that traditional television does not generate. Platforms that put video at the center of social networks, like www.fargotube.com (my employer), are especially promising because they allow users to interact with each other and with the characters in a show. 

For example, it&#039;s easy foresee online video helping to popularize a new genre where viewers watch an episode and then help decide what should happen in the next episode by e-mailing suggestions and/or by voting on two or more possibilities. Soap operas seem readily adaptable to this format. So do traditional sitcoms, although it might be necessary to break them into two or more shorter episodes every week. It would be kind of like traditional TV series crossed with comedy improv.]]></description>
		<content:encoded><![CDATA[<p>Paul Mitchell definitely seems to get it, and I look forward to seeing Microsoft&#8217;s contributions to new content models in the online space.</p>
<p>Here&#8217;s how I think of it: The Internet allows users to interact with video, thus giving them a sort of added value that traditional television hasn&#8217;t, so it stands to reason that online video should be able to generate a certain amount of profit that traditional television does not generate. Platforms that put video at the center of social networks, like <a href="http://www.fargotube.com" rel="nofollow">http://www.fargotube.com</a> (my employer), are especially promising because they allow users to interact with each other and with the characters in a show. </p>
<p>For example, it&#8217;s easy foresee online video helping to popularize a new genre where viewers watch an episode and then help decide what should happen in the next episode by e-mailing suggestions and/or by voting on two or more possibilities. Soap operas seem readily adaptable to this format. So do traditional sitcoms, although it might be necessary to break them into two or more shorter episodes every week. It would be kind of like traditional TV series crossed with comedy improv.</p>
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		<title>By: Richard Tobin</title>
		<link>http://paidcontent.org/2010/11/09/419-digitalhome-the-content-conundrum-how-does-it-all-get-paid-for/#comment-80901</link>
		<dc:creator><![CDATA[Richard Tobin]]></dc:creator>
		<pubDate>Tue, 09 Nov 2010 10:00:40 +0000</pubDate>
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		<description><![CDATA[Sounds to me that Paul Mitchell &#039;gets it&#039;.  Indeed the possibilities extend far beyond interacting in a social way too.  Total interaction with the media is the prospect.  Maybe that interaction will be driven and responded to by another viewer or by the media-server itself - fully interactive programming.

Most importantly, if well done, people will pay for that sort of content.]]></description>
		<content:encoded><![CDATA[<p>Sounds to me that Paul Mitchell &#8216;gets it&#8217;.  Indeed the possibilities extend far beyond interacting in a social way too.  Total interaction with the media is the prospect.  Maybe that interaction will be driven and responded to by another viewer or by the media-server itself &#8211; fully interactive programming.</p>
<p>Most importantly, if well done, people will pay for that sort of content.</p>
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