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	<title>Comments on: Do The Math: Here&#8217;s The Percentage Cut Apple And Google Should Be Taking</title>
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	<link>http://paidcontent.org/2011/02/17/419-do-the-math-heres-the-percentage-cut-apple-and-google-should-be-taking/</link>
	<description>The economics of digital content</description>
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		<title>By: Richard Tobin</title>
		<link>http://paidcontent.org/2011/02/17/419-do-the-math-heres-the-percentage-cut-apple-and-google-should-be-taking/#comment-82554</link>
		<dc:creator><![CDATA[Richard Tobin]]></dc:creator>
		<pubDate>Wed, 23 Feb 2011 00:56:19 +0000</pubDate>
		<guid isPermaLink="false">http://paidcontent.wp.gostage.it/2011/02/17/419-do-the-math-heres-the-percentage-cut-apple-and-google-should-be-taking/#comment-82554</guid>
		<description><![CDATA[John Loken&#039;s comment above brings a valuable clarity to this topic.  Apple would be well advised to act with caution not to be deemed acting in a monopolistic way by government regulators and to protect their &#039;Golden Egg&#039; by charging at a level comparable these other web based commerce portals (like eBay &amp; Amazon) rather than charge excessively and meet with the double jeopardy of stifling third-party applications availability and being legislated against.

But all this takes the view of businesses.  Takes the view of Apple ready to realise a maximised commercial value for the opportunity of the market place it has built; allowed to evolve and yet entirely controls.  Takes the view of commercial enterprises who seek to enjoy the benefit and potential consolidated there.  A feeding frenzy.

There is another side to this coin.  The consumer.  Apple hardware users have a reasonable expectation that the considerable benefit offered by the previously liberal policy enjoyed by third-party application sellers would continue.  One of the reasons they purchase and use the devices is that, despite this quasi intra-net that iStore &amp; iTunes effectively comprise, what is on offer is as good as if they were roaming free on the internet - it is just these items have been put together and organised as a service to the Apple hardware users - part of the user interface included with the phone/tablet.  This illusion is about to be broken down.

If and when iPhone and iPad users realise they have been duped with this offer of plenty, seduced into growing in populous with this false promise, and have actually been corralled into a killing field, I think they will react very badly.  I did not buy into this kit with the expectation Apple would turn and be gorging themselves of every buck I spend to use the kit I paid a premium to own in the first place (if the hardware was free/discounted that would be a different matter).  The door was so wide open we did not see it till we were all inside and now they would slam it shut and lock it tight.

So as a consumer I feel Apple have duped me.  Nobody else is going to pay Apple&#039;s cut other than the consumer, it is not going to come from reduced 3rd party seller&#039;s margins - generally they do not have it to give.  And if Apple&#039;s dream that all applications would have to be the same price within the iTunes/iStore and everywhere else comparable they are defiantly suffering from a serious case of big-head-itis (or head-up-own-backside-isum).  Stuff them that&#039;s what I say.]]></description>
		<content:encoded><![CDATA[<p>John Loken&#8217;s comment above brings a valuable clarity to this topic.  Apple would be well advised to act with caution not to be deemed acting in a monopolistic way by government regulators and to protect their &#8216;Golden Egg&#8217; by charging at a level comparable these other web based commerce portals (like eBay &#038; Amazon) rather than charge excessively and meet with the double jeopardy of stifling third-party applications availability and being legislated against.</p>
<p>But all this takes the view of businesses.  Takes the view of Apple ready to realise a maximised commercial value for the opportunity of the market place it has built; allowed to evolve and yet entirely controls.  Takes the view of commercial enterprises who seek to enjoy the benefit and potential consolidated there.  A feeding frenzy.</p>
<p>There is another side to this coin.  The consumer.  Apple hardware users have a reasonable expectation that the considerable benefit offered by the previously liberal policy enjoyed by third-party application sellers would continue.  One of the reasons they purchase and use the devices is that, despite this quasi intra-net that iStore &#038; iTunes effectively comprise, what is on offer is as good as if they were roaming free on the internet &#8211; it is just these items have been put together and organised as a service to the Apple hardware users &#8211; part of the user interface included with the phone/tablet.  This illusion is about to be broken down.</p>
<p>If and when iPhone and iPad users realise they have been duped with this offer of plenty, seduced into growing in populous with this false promise, and have actually been corralled into a killing field, I think they will react very badly.  I did not buy into this kit with the expectation Apple would turn and be gorging themselves of every buck I spend to use the kit I paid a premium to own in the first place (if the hardware was free/discounted that would be a different matter).  The door was so wide open we did not see it till we were all inside and now they would slam it shut and lock it tight.</p>
<p>So as a consumer I feel Apple have duped me.  Nobody else is going to pay Apple&#8217;s cut other than the consumer, it is not going to come from reduced 3rd party seller&#8217;s margins &#8211; generally they do not have it to give.  And if Apple&#8217;s dream that all applications would have to be the same price within the iTunes/iStore and everywhere else comparable they are defiantly suffering from a serious case of big-head-itis (or head-up-own-backside-isum).  Stuff them that&#8217;s what I say.</p>
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		<title>By: John Loken</title>
		<link>http://paidcontent.org/2011/02/17/419-do-the-math-heres-the-percentage-cut-apple-and-google-should-be-taking/#comment-82553</link>
		<dc:creator><![CDATA[John Loken]]></dc:creator>
		<pubDate>Tue, 22 Feb 2011 23:53:03 +0000</pubDate>
		<guid isPermaLink="false">http://paidcontent.wp.gostage.it/2011/02/17/419-do-the-math-heres-the-percentage-cut-apple-and-google-should-be-taking/#comment-82553</guid>
		<description><![CDATA[I thought this was a great analysis that articulated exactly *why* the 30% felt unfair. Not because Apple doesn&#039;t provide massive infrastructure and services to &quot;earn&quot; it, but because it will put a number of nascent digital subscription businesses on ice. As an Apple shareholder, it irks me they would do something so egregious knowing full well it would catch the attention of the FTC. Imagine how inter-state trade might have sputtered in the early 1950s if the government had immediately imposed tolls on every mile of the fledgling highway system. 

That said, I think a better &quot;comp&quot; for an appropriate rate structure is what eBay and Amazon charge their 3rd party sellers. Unlike the merchant banks, which provide a commodity service enabling transactions, both of these sites are well-known aggregators who&#039;ve spent years investing in brand equity, and offer a variety of services and value adds to both buyers and sellers. Very similar to Apple&#039;s App Store. Except Amazon charges its Marketplace vendors around 15% for most goods sold and eBay charges around 12% for most types of auctions plus a $.99 listing fee. I&#039;m assuming the latter is negotiated for volume sellers.]]></description>
		<content:encoded><![CDATA[<p>I thought this was a great analysis that articulated exactly *why* the 30% felt unfair. Not because Apple doesn&#8217;t provide massive infrastructure and services to &#8220;earn&#8221; it, but because it will put a number of nascent digital subscription businesses on ice. As an Apple shareholder, it irks me they would do something so egregious knowing full well it would catch the attention of the FTC. Imagine how inter-state trade might have sputtered in the early 1950s if the government had immediately imposed tolls on every mile of the fledgling highway system. </p>
<p>That said, I think a better &#8220;comp&#8221; for an appropriate rate structure is what eBay and Amazon charge their 3rd party sellers. Unlike the merchant banks, which provide a commodity service enabling transactions, both of these sites are well-known aggregators who&#8217;ve spent years investing in brand equity, and offer a variety of services and value adds to both buyers and sellers. Very similar to Apple&#8217;s App Store. Except Amazon charges its Marketplace vendors around 15% for most goods sold and eBay charges around 12% for most types of auctions plus a $.99 listing fee. I&#8217;m assuming the latter is negotiated for volume sellers.</p>
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		<title>By: Mike Ripley</title>
		<link>http://paidcontent.org/2011/02/17/419-do-the-math-heres-the-percentage-cut-apple-and-google-should-be-taking/#comment-82552</link>
		<dc:creator><![CDATA[Mike Ripley]]></dc:creator>
		<pubDate>Mon, 21 Feb 2011 00:07:29 +0000</pubDate>
		<guid isPermaLink="false">http://paidcontent.wp.gostage.it/2011/02/17/419-do-the-math-heres-the-percentage-cut-apple-and-google-should-be-taking/#comment-82552</guid>
		<description><![CDATA[Long-time Apple user, first-time detractor. Now that Jobs and Co. have dominant market share, they stick it to the people they liberated in 1984. Makes me rethink my allegiances to the lesser of the content carpetbaggers. http://ripley4media.tumblr.com/  Mike Ripley]]></description>
		<content:encoded><![CDATA[<p>Long-time Apple user, first-time detractor. Now that Jobs and Co. have dominant market share, they stick it to the people they liberated in 1984. Makes me rethink my allegiances to the lesser of the content carpetbaggers. <a href="http://ripley4media.tumblr.com/" rel="nofollow">http://ripley4media.tumblr.com/</a>  Mike Ripley</p>
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		<title>By: Richard Tobin</title>
		<link>http://paidcontent.org/2011/02/17/419-do-the-math-heres-the-percentage-cut-apple-and-google-should-be-taking/#comment-82551</link>
		<dc:creator><![CDATA[Richard Tobin]]></dc:creator>
		<pubDate>Sun, 20 Feb 2011 13:06:44 +0000</pubDate>
		<guid isPermaLink="false">http://paidcontent.wp.gostage.it/2011/02/17/419-do-the-math-heres-the-percentage-cut-apple-and-google-should-be-taking/#comment-82551</guid>
		<description><![CDATA[Matt Carrasco above advances an apparently convincing thesis in his comment; that Apple add great value through hands-on assistance with the development and marketing of projects, but some specifics in the quoted business examples are lacking.

Matt presents two business models as examples; content creators and a sports brand.  I submit that with a sports brand the exercise of developing material for Apple iPad and iPhone will be more about building the brand and any revenue they can win from such an exercise will be a bonus.  Perhaps they would take a dim view if they had to pay 30% of the retail value of every pair of running shoes they took an order for resulting from brand awareness that an Apple app helped deliver.  It sounds to me like they are just selling an app, and happy to split that revenue - why not?  It is better than free advertising - but are not splitting the profit on physical sporting goods sold as a result of the market awareness developed via the Apple environment.  They now will have to give away a little bit of jam but will still kept all the the bread and butter.  Little wonder Apple want a 30% of that.

But will eBay be paying 30% of their auction fees if their free app is being used; will the vendor have to cough too?  I don&#039;t think so.

Content providers are not so greatly concerned with Apple apps building brand as a primary objective, they just want to sell their goods (which happen to be digital).  Building the &#039;brand&#039; of the publisher, author, editor, director, actor, studio, etc. is a secondary objective.  Indeed it is often the strength of the brand independent to its app availability via Apple that counts for the success for media providers the likes of Warner Bros, WSJ, Times, BBC etc etc.  

The question of just how much value Apple add is one the consumers will answer - with their feet - if value is eroded.  If Apple want to win a cut of the action occurring with their &#039;captive audience&#039; and if they can bring so much to the party, to help develop great relevant applications, they should be working in contractual collaboration, with brands and content providers, developing great joint projects that win the greatest market share; rather than attempt to impose their &#039;tax&#039; just because they currently have a monopoly of access to their hardware&#039;s users.]]></description>
		<content:encoded><![CDATA[<p>Matt Carrasco above advances an apparently convincing thesis in his comment; that Apple add great value through hands-on assistance with the development and marketing of projects, but some specifics in the quoted business examples are lacking.</p>
<p>Matt presents two business models as examples; content creators and a sports brand.  I submit that with a sports brand the exercise of developing material for Apple iPad and iPhone will be more about building the brand and any revenue they can win from such an exercise will be a bonus.  Perhaps they would take a dim view if they had to pay 30% of the retail value of every pair of running shoes they took an order for resulting from brand awareness that an Apple app helped deliver.  It sounds to me like they are just selling an app, and happy to split that revenue &#8211; why not?  It is better than free advertising &#8211; but are not splitting the profit on physical sporting goods sold as a result of the market awareness developed via the Apple environment.  They now will have to give away a little bit of jam but will still kept all the the bread and butter.  Little wonder Apple want a 30% of that.</p>
<p>But will eBay be paying 30% of their auction fees if their free app is being used; will the vendor have to cough too?  I don&#8217;t think so.</p>
<p>Content providers are not so greatly concerned with Apple apps building brand as a primary objective, they just want to sell their goods (which happen to be digital).  Building the &#8216;brand&#8217; of the publisher, author, editor, director, actor, studio, etc. is a secondary objective.  Indeed it is often the strength of the brand independent to its app availability via Apple that counts for the success for media providers the likes of Warner Bros, WSJ, Times, BBC etc etc.  </p>
<p>The question of just how much value Apple add is one the consumers will answer &#8211; with their feet &#8211; if value is eroded.  If Apple want to win a cut of the action occurring with their &#8216;captive audience&#8217; and if they can bring so much to the party, to help develop great relevant applications, they should be working in contractual collaboration, with brands and content providers, developing great joint projects that win the greatest market share; rather than attempt to impose their &#8216;tax&#8217; just because they currently have a monopoly of access to their hardware&#8217;s users.</p>
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		<title>By: Thomas J. Miller</title>
		<link>http://paidcontent.org/2011/02/17/419-do-the-math-heres-the-percentage-cut-apple-and-google-should-be-taking/#comment-82550</link>
		<dc:creator><![CDATA[Thomas J. Miller]]></dc:creator>
		<pubDate>Sun, 20 Feb 2011 06:08:47 +0000</pubDate>
		<guid isPermaLink="false">http://paidcontent.wp.gostage.it/2011/02/17/419-do-the-math-heres-the-percentage-cut-apple-and-google-should-be-taking/#comment-82550</guid>
		<description><![CDATA[Just a second here... In regards to:
&quot;... Or any physical retail business, where a 70 percent cut of the sales price would seem like a boon from on high. But none of those examples are relevant.&quot;

Actually, you&#039;re right that they&#039;re not relevant, but for the opposite reason that you put forth.

Physical media has overhead costs far, far higher than digital media (presses, shipping, etc). Yet, you&#039;re willing to tolerate (for lack of a better term) a 70% cut there, but in digital media (where you&#039;re only paying for minimal infrastructure, and most of the cost is to the writers), you assert that 30% is too much... because everyone is equally tight on their profit margins in physical distribution, so therefore they should bear equal burden in digital!? I&#039;m not really certain as to what part of this makes sense.

With most of the overhead *gone* in the digital realm, and the publisher getting 70% of the price (which is, like you said, an absolute godsend)? In the digital realm, the middlemen largely disappear - cutting it down to publisher+Apple. This means that the sub price leaves a relative ton of profit to go around (at least in comparison to physical media). 

I also notice that you leave out one bit: 30% of...what? It denotes a variable, but you&#039;re arguing over things that have fixed costs. 30% of $10.00 is a lot higher than 30% of $1.00, yet most of the costs for distribution don&#039;t expand or contract accordingly. CC processing fees, audit fees, infrastructure costs, bandwidth costs... these are things that won&#039;t change accordingly on the distribution side just because the subscription price drops. I&#039;m thinking that Apple has already calculated their costs, assumed a wide range of subscription costs based on typical fees charged, and came up with a percentage that accounts for the variable pricing (while making a tidy profit). 

Following your logic, are we to assume that the distributor&#039;s take is to be just as lean/fat as the publisher&#039;s? If that&#039;s the case, then a 50% take would be rather equitable, considering that there are only two real moving parts in digital distribution: The publisher, and the distributor. Anything else would be on the publisher to provide (e.g. app programming and the like, which to be honest is pretty minimal, and would require roughly one or two FTE programmers on staff at most).

Yes, I know I simplified things more than a little, but note that I didn&#039;t remove anything important here.]]></description>
		<content:encoded><![CDATA[<p>Just a second here&#8230; In regards to:<br />
&#8220;&#8230; Or any physical retail business, where a 70 percent cut of the sales price would seem like a boon from on high. But none of those examples are relevant.&#8221;</p>
<p>Actually, you&#8217;re right that they&#8217;re not relevant, but for the opposite reason that you put forth.</p>
<p>Physical media has overhead costs far, far higher than digital media (presses, shipping, etc). Yet, you&#8217;re willing to tolerate (for lack of a better term) a 70% cut there, but in digital media (where you&#8217;re only paying for minimal infrastructure, and most of the cost is to the writers), you assert that 30% is too much&#8230; because everyone is equally tight on their profit margins in physical distribution, so therefore they should bear equal burden in digital!? I&#8217;m not really certain as to what part of this makes sense.</p>
<p>With most of the overhead *gone* in the digital realm, and the publisher getting 70% of the price (which is, like you said, an absolute godsend)? In the digital realm, the middlemen largely disappear &#8211; cutting it down to publisher+Apple. This means that the sub price leaves a relative ton of profit to go around (at least in comparison to physical media). </p>
<p>I also notice that you leave out one bit: 30% of&#8230;what? It denotes a variable, but you&#8217;re arguing over things that have fixed costs. 30% of $10.00 is a lot higher than 30% of $1.00, yet most of the costs for distribution don&#8217;t expand or contract accordingly. CC processing fees, audit fees, infrastructure costs, bandwidth costs&#8230; these are things that won&#8217;t change accordingly on the distribution side just because the subscription price drops. I&#8217;m thinking that Apple has already calculated their costs, assumed a wide range of subscription costs based on typical fees charged, and came up with a percentage that accounts for the variable pricing (while making a tidy profit). </p>
<p>Following your logic, are we to assume that the distributor&#8217;s take is to be just as lean/fat as the publisher&#8217;s? If that&#8217;s the case, then a 50% take would be rather equitable, considering that there are only two real moving parts in digital distribution: The publisher, and the distributor. Anything else would be on the publisher to provide (e.g. app programming and the like, which to be honest is pretty minimal, and would require roughly one or two FTE programmers on staff at most).</p>
<p>Yes, I know I simplified things more than a little, but note that I didn&#8217;t remove anything important here.</p>
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		<title>By: Matt Carrasco</title>
		<link>http://paidcontent.org/2011/02/17/419-do-the-math-heres-the-percentage-cut-apple-and-google-should-be-taking/#comment-82549</link>
		<dc:creator><![CDATA[Matt Carrasco]]></dc:creator>
		<pubDate>Sat, 19 Feb 2011 03:02:57 +0000</pubDate>
		<guid isPermaLink="false">http://paidcontent.wp.gostage.it/2011/02/17/419-do-the-math-heres-the-percentage-cut-apple-and-google-should-be-taking/#comment-82549</guid>
		<description><![CDATA[I&#039;m not sure how many of the contributors here have actually worked directly with Apple, RIM, Android, and/or OS from a B2B perspective, but I can tell you from first and second hand experience that there is significant value that has yet to be accurately quantified when working with Apple.  I’m not referring to the higher price point for paid apps compared to other marketplaces or the larger audience reach found within the Apple ecosystem (160MM credit card holders and counting). Nor do I refer to iAd, Apple’s hardware and software, or to Apple’s magnificent marketing machine.  I’m referring to the value-added services that Apple provides to its business clients – the application consulting, the marketing promotion, the feedback mechanism on how to improve products, how to better position those products in the marketplace, and more.  
If these types of business services sound familiar to you, they should. They are typical ad agency services, which include but are not limited to: website development, app development, ad campaign ideation, paid media plans, earned media plans, and more. This is the real – and largely unmeasured – value lever that Apple provides to those that are willing to listen, learn, develop, and leverage a business relationship with Apple.
Now, many content creators treat their relationship with Apple (and other distribution or technology partners) in a more or less adversarial way. This is particularly true of the traditional Film/Studio/Broadcast side of the business, where extracting the most value across the value chain at the lowest possible cost from any partner is pursued in an often times adversarial approach (from the artists that produce the content to the MVPD distributor). Moreover, this type of behavior is often promoted within these organizations and persons are rewarded for this often acrimonious business style. 
However, I recently spoke with a colleague that worked with a major sports brand and they approached their Apple relationship quite differently. They took key members of Apple&#039;s marketing team out to dinner to establish a positive partnership. They discussed strategy. They developed marketing and product plans together. The sports brand shared confidential audience information to assist Apple in making better recommendations. And guess what happened? Apple responded.
Apple helped them build a better product – scratch that, products. Apple encouraged them to develop for the iPad, in addition to the iPhone. And in the end, the sports brand profited immensely from this marketing, product strategy, and business advice. Their product (and brand) was featured during the launch of the iPad – 1 of only 16 other brands to share that distinction. What they paid in travel, app development, dinners, etc., paled in comparison to the real financial return they earned from Apple’s media expenditures for the iPad across all touch points – paid media, social media, and earned media. Moreover, they had earned Apple’s respect and trust. They had formed a strategic partnership that continues today.
And what did the sports brand pay for these “value added” services in direct fees? Zero. Yes, they paid the 30% cut that Apple collects from everyone in the Apple ecosystem – but that very much follows a shared risk type of model. There were no “upfront fees” to be paid for all that consulting and product marketing assistance. Moreover, the sports brand earned far more from that revenue split because they approached the relationship strategically and with a long-term view of their business. This is the true value proposition offered by Apple’s evolving business model – a full service broker: hardware/software development, POS store front, efficient distribution and payment ecosystem, marketing machine, advertising, and agency benefits – all in one shop, and significantly superior to the competition at this stage in the game.
Now, anyone who has discussed strategy with the folks from Google, RIM – or anyone else other than Apple – at this stage can tell you that you will get nowhere near the level of customer service and sophistication that Apple provides. For example, say you want to go to a new market outside of the US? See what kind of answers you’ll get from Google, RIM, or anyone else. A lot of “shrugging of the shoulders” and “We don’t know,” type of responses. At Apple? Chances are they already have the market intelligence, mechanisms, and people in place to help you move into that new market – and quite successfully and quickly I might add. 
So, what have we learned from this entry? We have learned that there is tangible value to be extracted from the 30% fee that is paid to Apple well beyond the hardware/software, distribution platform, and marketing machine with which we are all familiar. The companies that learn how to listen, learn and leverage that value will more than make up their 30% revenue share that they pay to Apple. Someday I might get around to quantifying exactly what that favorable arbitrage actually is for Apple’s partners, but for now, only a handful of companies will likely continue to tap that gold mine of knowledge and agency power for fractions of what they would pay traditional agency outlets for that same quality of service. Google, Facebook, RIM, Twitter, and others have some ground to make up in this race.]]></description>
		<content:encoded><![CDATA[<p>I&#8217;m not sure how many of the contributors here have actually worked directly with Apple, RIM, Android, and/or OS from a B2B perspective, but I can tell you from first and second hand experience that there is significant value that has yet to be accurately quantified when working with Apple.  I’m not referring to the higher price point for paid apps compared to other marketplaces or the larger audience reach found within the Apple ecosystem (160MM credit card holders and counting). Nor do I refer to iAd, Apple’s hardware and software, or to Apple’s magnificent marketing machine.  I’m referring to the value-added services that Apple provides to its business clients – the application consulting, the marketing promotion, the feedback mechanism on how to improve products, how to better position those products in the marketplace, and more.<br />
If these types of business services sound familiar to you, they should. They are typical ad agency services, which include but are not limited to: website development, app development, ad campaign ideation, paid media plans, earned media plans, and more. This is the real – and largely unmeasured – value lever that Apple provides to those that are willing to listen, learn, develop, and leverage a business relationship with Apple.<br />
Now, many content creators treat their relationship with Apple (and other distribution or technology partners) in a more or less adversarial way. This is particularly true of the traditional Film/Studio/Broadcast side of the business, where extracting the most value across the value chain at the lowest possible cost from any partner is pursued in an often times adversarial approach (from the artists that produce the content to the MVPD distributor). Moreover, this type of behavior is often promoted within these organizations and persons are rewarded for this often acrimonious business style.<br />
However, I recently spoke with a colleague that worked with a major sports brand and they approached their Apple relationship quite differently. They took key members of Apple&#8217;s marketing team out to dinner to establish a positive partnership. They discussed strategy. They developed marketing and product plans together. The sports brand shared confidential audience information to assist Apple in making better recommendations. And guess what happened? Apple responded.<br />
Apple helped them build a better product – scratch that, products. Apple encouraged them to develop for the iPad, in addition to the iPhone. And in the end, the sports brand profited immensely from this marketing, product strategy, and business advice. Their product (and brand) was featured during the launch of the iPad – 1 of only 16 other brands to share that distinction. What they paid in travel, app development, dinners, etc., paled in comparison to the real financial return they earned from Apple’s media expenditures for the iPad across all touch points – paid media, social media, and earned media. Moreover, they had earned Apple’s respect and trust. They had formed a strategic partnership that continues today.<br />
And what did the sports brand pay for these “value added” services in direct fees? Zero. Yes, they paid the 30% cut that Apple collects from everyone in the Apple ecosystem – but that very much follows a shared risk type of model. There were no “upfront fees” to be paid for all that consulting and product marketing assistance. Moreover, the sports brand earned far more from that revenue split because they approached the relationship strategically and with a long-term view of their business. This is the true value proposition offered by Apple’s evolving business model – a full service broker: hardware/software development, POS store front, efficient distribution and payment ecosystem, marketing machine, advertising, and agency benefits – all in one shop, and significantly superior to the competition at this stage in the game.<br />
Now, anyone who has discussed strategy with the folks from Google, RIM – or anyone else other than Apple – at this stage can tell you that you will get nowhere near the level of customer service and sophistication that Apple provides. For example, say you want to go to a new market outside of the US? See what kind of answers you’ll get from Google, RIM, or anyone else. A lot of “shrugging of the shoulders” and “We don’t know,” type of responses. At Apple? Chances are they already have the market intelligence, mechanisms, and people in place to help you move into that new market – and quite successfully and quickly I might add.<br />
So, what have we learned from this entry? We have learned that there is tangible value to be extracted from the 30% fee that is paid to Apple well beyond the hardware/software, distribution platform, and marketing machine with which we are all familiar. The companies that learn how to listen, learn and leverage that value will more than make up their 30% revenue share that they pay to Apple. Someday I might get around to quantifying exactly what that favorable arbitrage actually is for Apple’s partners, but for now, only a handful of companies will likely continue to tap that gold mine of knowledge and agency power for fractions of what they would pay traditional agency outlets for that same quality of service. Google, Facebook, RIM, Twitter, and others have some ground to make up in this race.</p>
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		<title>By: editorsteve</title>
		<link>http://paidcontent.org/2011/02/17/419-do-the-math-heres-the-percentage-cut-apple-and-google-should-be-taking/#comment-82548</link>
		<dc:creator><![CDATA[editorsteve]]></dc:creator>
		<pubDate>Sat, 19 Feb 2011 02:04:11 +0000</pubDate>
		<guid isPermaLink="false">http://paidcontent.wp.gostage.it/2011/02/17/419-do-the-math-heres-the-percentage-cut-apple-and-google-should-be-taking/#comment-82548</guid>
		<description><![CDATA[The folks defending Apple&#039;s 30% cut don&#039;t get it: That high a cut will push many -- even most -- publishing projects into stillbirth. That&#039;s why it is not &quot;fair.&quot; The publishers created and nurtured a competitor to Publisher&#039;s Clearinghouse -- Charter -- to keep it honest.

BTW, it was not Google that &quot;jumped the gun&quot; with One Pass. The timing of Google&#039;s announcement was well-known in the industry. Apple pushed in a day before to make Google look like the organization doing the catchup.]]></description>
		<content:encoded><![CDATA[<p>The folks defending Apple&#8217;s 30% cut don&#8217;t get it: That high a cut will push many &#8212; even most &#8212; publishing projects into stillbirth. That&#8217;s why it is not &#8220;fair.&#8221; The publishers created and nurtured a competitor to Publisher&#8217;s Clearinghouse &#8212; Charter &#8212; to keep it honest.</p>
<p>BTW, it was not Google that &#8220;jumped the gun&#8221; with One Pass. The timing of Google&#8217;s announcement was well-known in the industry. Apple pushed in a day before to make Google look like the organization doing the catchup.</p>
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		<title>By: Len Feldman</title>
		<link>http://paidcontent.org/2011/02/17/419-do-the-math-heres-the-percentage-cut-apple-and-google-should-be-taking/#comment-82547</link>
		<dc:creator><![CDATA[Len Feldman]]></dc:creator>
		<pubDate>Fri, 18 Feb 2011 23:26:05 +0000</pubDate>
		<guid isPermaLink="false">http://paidcontent.wp.gostage.it/2011/02/17/419-do-the-math-heres-the-percentage-cut-apple-and-google-should-be-taking/#comment-82547</guid>
		<description><![CDATA[The issue isn&#039;t really the percentage that Apple is charging for transaction processing--it&#039;s forbidding publishers from linking to their own sites from within their apps in order to process the transactions themselves, and giving Apple &quot;most favored nation&quot; pricing status. The combination of these two rules, not Apple&#039;s 30% take, is what makes Apple&#039;s actions so onerous. As far as I&#039;m concerned, I wouldn&#039;t care if Apple charged 100%, so long as I could sell my own subscriptions at any price I wanted and bypass Apple&#039;s transaction processing system.]]></description>
		<content:encoded><![CDATA[<p>The issue isn&#8217;t really the percentage that Apple is charging for transaction processing&#8211;it&#8217;s forbidding publishers from linking to their own sites from within their apps in order to process the transactions themselves, and giving Apple &#8220;most favored nation&#8221; pricing status. The combination of these two rules, not Apple&#8217;s 30% take, is what makes Apple&#8217;s actions so onerous. As far as I&#8217;m concerned, I wouldn&#8217;t care if Apple charged 100%, so long as I could sell my own subscriptions at any price I wanted and bypass Apple&#8217;s transaction processing system.</p>
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		<title>By: Vernon Niven</title>
		<link>http://paidcontent.org/2011/02/17/419-do-the-math-heres-the-percentage-cut-apple-and-google-should-be-taking/#comment-82546</link>
		<dc:creator><![CDATA[Vernon Niven]]></dc:creator>
		<pubDate>Fri, 18 Feb 2011 18:09:00 +0000</pubDate>
		<guid isPermaLink="false">http://paidcontent.wp.gostage.it/2011/02/17/419-do-the-math-heres-the-percentage-cut-apple-and-google-should-be-taking/#comment-82546</guid>
		<description><![CDATA[The author overlooks the real threat that Apple, Google and others present to publishers.  This battle is not about subscription revenue splits.  Spend your time on that, and you will lose your franchise. 

Enabled by advances in three complementary technologies - mobile/pad computing devices, social networking platforms, and content curation/aggregation technologies - corporate marketing budgets for &quot;ads&quot; are slowly migrating into budgets to stimulate &quot;product recommendations&quot;, to provide &quot;valuable information&quot;, to sponsor &quot;addictive games&quot;, and to build &quot;problem solving apps&quot;.    

Which is to say that the old &quot;advertising&quot; model that has fueled the publishing industry for so long is being slowly replaced by marketers and suppliers offering their experience, wisdom, advice and content directly to consumers... instead of paying agencies to wow consumers with emotional ads.  This is the real issue that publishers need to come to grips with:  their definition of &quot;valuable content&quot; has changed almost overnight, due to technology.  So has the definition of &quot;ads&quot;.  

I am not saying that emotional connection is losing importance... but the way that brand loyalty and emotional connection is *being created* is changing, due to technology.  This is the real &quot;app revolution&quot;, and it directly and fundamentally threatens advertising revenue for publishers who do not adjust their &quot;content&quot; to fit into this new paradigm.

In other words, &quot;ads&quot; and &quot;apps&quot; and &quot;content&quot; are beginning to merge/overlap, whether you like it or not.  Because consumers prefer it this way.

So... debating how subscriptions should be split while ignoring the gorilla in the room (apps &amp; other forms of value-added content replacing ads) reminds me of the difference between the new health insurance law and true, meaningful health care *system reform*.   One just changes who pays, while the other actually improves quality and reduces cost for the consumer.  

While we will have to wait a bit longer for better health care, new technologies in the publishing/advertising industry make it possible for consumer goods providers, service providers &amp; talented journalists to provide consumers with better quality &quot;content&quot; - which actually helps them solve problems - at a much lower cost.  So far, it appears that consumers are lapping this stuff up.   They seem more than happy to pay for an app that solves a problem for them or entertains them for hours, but not so much for content they can cruise through in 30 minutes or less.

Tech companies like Facebook, Apple and Google have known about, and fed, the gorilla for many years now.   Contrary to the author&#039;s claim that device companies have fixed costs with zero variable costs,  these companies have spent tens of billions of capital to get all of us to this tipping point, where consumers literally &quot;love technology&quot;.    And, importantly, they will have to continue to spend tens of billions on the next wave of advancements.  Zero variable cost?  Only if you ignore CapEx.

In response to what I would call this &quot;consumer-led revolution&quot;, publishers can respond by arguing over subscription splits... or adapt their business models and learn new skills to feed the gorilla.  But we/you won&#039;t beat this gorilla in a fight.   That battle was lost when iTunes crossed a million users...]]></description>
		<content:encoded><![CDATA[<p>The author overlooks the real threat that Apple, Google and others present to publishers.  This battle is not about subscription revenue splits.  Spend your time on that, and you will lose your franchise. </p>
<p>Enabled by advances in three complementary technologies &#8211; mobile/pad computing devices, social networking platforms, and content curation/aggregation technologies &#8211; corporate marketing budgets for &#8220;ads&#8221; are slowly migrating into budgets to stimulate &#8220;product recommendations&#8221;, to provide &#8220;valuable information&#8221;, to sponsor &#8220;addictive games&#8221;, and to build &#8220;problem solving apps&#8221;.    </p>
<p>Which is to say that the old &#8220;advertising&#8221; model that has fueled the publishing industry for so long is being slowly replaced by marketers and suppliers offering their experience, wisdom, advice and content directly to consumers&#8230; instead of paying agencies to wow consumers with emotional ads.  This is the real issue that publishers need to come to grips with:  their definition of &#8220;valuable content&#8221; has changed almost overnight, due to technology.  So has the definition of &#8220;ads&#8221;.  </p>
<p>I am not saying that emotional connection is losing importance&#8230; but the way that brand loyalty and emotional connection is *being created* is changing, due to technology.  This is the real &#8220;app revolution&#8221;, and it directly and fundamentally threatens advertising revenue for publishers who do not adjust their &#8220;content&#8221; to fit into this new paradigm.</p>
<p>In other words, &#8220;ads&#8221; and &#8220;apps&#8221; and &#8220;content&#8221; are beginning to merge/overlap, whether you like it or not.  Because consumers prefer it this way.</p>
<p>So&#8230; debating how subscriptions should be split while ignoring the gorilla in the room (apps &#038; other forms of value-added content replacing ads) reminds me of the difference between the new health insurance law and true, meaningful health care *system reform*.   One just changes who pays, while the other actually improves quality and reduces cost for the consumer.  </p>
<p>While we will have to wait a bit longer for better health care, new technologies in the publishing/advertising industry make it possible for consumer goods providers, service providers &#038; talented journalists to provide consumers with better quality &#8220;content&#8221; &#8211; which actually helps them solve problems &#8211; at a much lower cost.  So far, it appears that consumers are lapping this stuff up.   They seem more than happy to pay for an app that solves a problem for them or entertains them for hours, but not so much for content they can cruise through in 30 minutes or less.</p>
<p>Tech companies like Facebook, Apple and Google have known about, and fed, the gorilla for many years now.   Contrary to the author&#8217;s claim that device companies have fixed costs with zero variable costs,  these companies have spent tens of billions of capital to get all of us to this tipping point, where consumers literally &#8220;love technology&#8221;.    And, importantly, they will have to continue to spend tens of billions on the next wave of advancements.  Zero variable cost?  Only if you ignore CapEx.</p>
<p>In response to what I would call this &#8220;consumer-led revolution&#8221;, publishers can respond by arguing over subscription splits&#8230; or adapt their business models and learn new skills to feed the gorilla.  But we/you won&#8217;t beat this gorilla in a fight.   That battle was lost when iTunes crossed a million users&#8230;</p>
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		<title>By: Roland Yrown</title>
		<link>http://paidcontent.org/2011/02/17/419-do-the-math-heres-the-percentage-cut-apple-and-google-should-be-taking/#comment-82545</link>
		<dc:creator><![CDATA[Roland Yrown]]></dc:creator>
		<pubDate>Fri, 18 Feb 2011 17:38:46 +0000</pubDate>
		<guid isPermaLink="false">http://paidcontent.wp.gostage.it/2011/02/17/419-do-the-math-heres-the-percentage-cut-apple-and-google-should-be-taking/#comment-82545</guid>
		<description><![CDATA[I think Herb needs to chill (or get out more often).]]></description>
		<content:encoded><![CDATA[<p>I think Herb needs to chill (or get out more often).</p>
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