Robert Andrews
Jun 29, 2011 9:14 AM
A few weeks after Twitter’s co-founder suggested services flip from time-based free trials to use-based ones, one of the world’s most successful online subscription services has done exactly that.
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E-Commerce, Payment Systems, Entertainment, Games, world of warcraft
Tameka Kee
Nov 3, 2009 12:48 PM
Growth of Activision’s money-making MMO World of Warcraft is being stalled in China, as Reuters reports that the game is now caught up in the government’s crack-down on foreign investment and operations in its online games industry. For context, Activision (NSDQ: ATVI) reported about $70 million worth of revenue from…
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Entertainment, Games, Legal, Countries, Asia, China, activision blizzard, world of warcraft
Tameka Kee
Sep 17, 2009 7:15 PM
Video-based social network and chat service PalTalk has filed a new patent infringement lawsuit that could make massively multiplayer online (MMO) games like World of Warcraft and Free Realms far less lucrative for their parent companies. Paltalk is suing *Sony*, Blizzard Entertainment, Turbine, Jagex and NCSoft for damages in “at…
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Entertainment, Games, Legal, Technologies / Formats, paltalk, world of warcraft
Tameka Kee
Jul 22, 2009 12:33 PM
Gamers have salivated over the possibility of a World of Warcraft movie ever since Blizzard Entertainment sold the rights to Legendary Pictures in 2007, but no real details have come of the partnership since then. Now, the film at least has a big name director: Spider-Man alum Sam Raimi. Raimi…
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Entertainment, Games, Movies, activision blizzard, legendary pictures, world of warcraft
Tameka Kee
May 12, 2009 3:40 PM
World of Warcraft publisher Blizzard Entertainment has poached casual games expert Greg Canessa from PopCap Games. Canessa’s new title isn’t clear, but Joystiq has confirmed that he’ll be working on an “unannounced project in the online space” for the World of Warcraft publisher. Canessa previously focused on bridging the gap…
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Entertainment, Games, Industry Moves, activision blizzard, popcap, world of warcraft
Tameka Kee
May 1, 2009 12:09 PM
Swine flu mania has people searching for information on the outbreak with Twitter, on *Google* Maps—and now—even in World of Warcraft. Disease experts and researchers are turning to a 2007 study of a virtual plague that swept the massively multiplayer online (MMO) game, Canada.com reports, in order to gain insights…
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Entertainment, Games, Media & Publishing, Health Content, Research & Metrics, Research, world of warcraft
Rory Maher
Apr 16, 2009 7:56 AM
In what is perhaps the first earnings surprise of this season Activision (NSDQ: ATVI) Blizzard announced this morning that it would beat its first-quarter 2009 forecast issued only two months ago. That forecast was for $860 million in net revenues and earnings per diluted share of $0.08 (according to American…
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Entertainment, Games, Media & Publishing, Countries, Asia, China, world of warcraft
Tameka Kee
Mar 11, 2009 6:13 PM
*Activision Blizzard* and Linden Lab will eventually be paying out hefty licensing fees for World of Warcraft and Second Life, respectively, if virtual technology firm Worlds.com has its way. Worlds.com CEO Thom Kidrin told SAI that both companies were infringing on its patent for a “scalable virtual world with thousands…
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Entertainment, Games, Legal, world of warcraft
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